"Howling Rift" is one of the narrowest tunnel in Crimson Waste desert. It is inspiderd by the famous Antelope Canyon in Arizona. Beautiful enriched region with vast variety of plants but dangerous acid as well. The player should navigate throughout the corridor to locate rare illuvium and crystals when eventually he will reach the end of the tunnel.
I was responsible in creating the blockout and the final set dress pass of the level, as well and modeling the Wall cliff assets with the help of Vanya Panova and Grant Warwick. We use those assets to build up the whole world of Crimson Waste.
Art Director: https://www.artstation.com/u3cbf4d02
Head of concept Art: https://www.artstation.com/beek-art
Lead Artist: https://www.artstation.com/dmitriytn
Head of Environment Art - Marc Tingle: https://vimeo.com/1019722353
Environment Artist: https://www.artstation.com/vancho
Material Artist : Shawn Lim https://www.artstation.com/illustrashawns
Lighting Artist : https://www.artstation.com/marcinek12
Level Design: https://www.artstation.com/hubertgubrynowicz
Concept Artist : https://www.artstation.com/alexisvynckier
And thanks to everyone else in the team involved!