With my team we created the mastabas of Giza in the game Assassin`s Creed Origins.
This are those flat-roofed, trapezoid shaped tombs that surround the Pyramids in Giza.
I have done: modelling,mapping, polishing, debug and setting up the groups for them.
The challenge here was to recreate how they were looking back than and to break those square-ish structure they have so they can be more visually interesting to explore and to fit better into the world of the game.
Thanks to my team for helping me create them:
Lead Artist: Nikolay Peev, Biser Parashkevov
modeling support: Ognyan Bozhilov
Texture artists: Tsvetelina Valkanova https://www.artstation.com/carnie , Nikolay Bonev https://www.artstation.com/hidros
and for the great art direction and concepts by Eddie Benun (https://www.artstation.com/eddiebennun).